Digital learning publications
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Research To Support Scaling-Up Technology-Based Educational Interventions
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Handhelds Go to School: Lessons Learned
Wireless handhelds offer new opportunities for innovative user interaction, communication, and connection with sensors – both in the classroom and on field trips.
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Using Technology To Assess Students’ Web Expertise
This study investigated the use of an online authentic assessment tool to evaluate students’ fluency with the World Wide Web (WWW). Using our online Web Expertise Assessment and accompanying WWW…
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Policy And Planning Requirements For Designing Rigorous Evaluations Of Learning Technology
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The Case For Using Randomized Experiments In Research On Newer Educational Technologies: A Critique Of The Objections Raised And Alternatives
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Portable Assessment Authoring: Using Handheld Technology To Assess Collaborative Inquiry
This article reports on pilot studies of teachers and students using handheld computers to assess the quality of a complex, hard-to-measure classroom activity: student group work.
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Case Study Of Technology Access And Learning In Twelve Communities
Since 1999, the U.S. Department of Education has funded a major initiative to meet the needs for technology access and training through its Community Technology Centers program.
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Exploring The Economics Of Technology In Support Of Distance And Open Learning
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Five Key Considerations for Networking in A Handheld-Based Mathematics Classroom
In this report, we seek to respond by describing five key classroom networking considerations. To serve the interests of the PME audience, we seek to focus only on those aspects…
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Evaluating Educational Technology: Effective Research Designs For Improving Learning
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Painting A Landscape Onto TAPPED IN 2
Starting in mid-2001, with new NSF funding, we began working with our partners and community to design a new TAPPED IN system that we call Tapped In Version 2.
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The Nature And Future Of Classroom Connectivity: The Dialectics Of Mathematics In The Social Space
This paper is about a specific instance of the interaction and coevolution of design, technological affordance, and cognitive theory. The idea is that next generation networking can better support or…