Publications
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Promoting Science, Technology, and Engineering Self-efficacy and Knowledge for All With an Autism Inclusion Maker Program
This paper describes the collaborative development of an inclusive maker program called Inventing, Designing, and Engineering for All Students (IDEAS) and the results of a study on the impact of…
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Exact Inference for Relational Graphical Models with Interpreted Functions: Lifted Probabilistic Inference Modulo Theories
In this paper, we expand PIMT to a lifted version that also processes random functions and relations.
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Building Mathematical Identity After School: Results of a Cluster-Randomized Trial
This paper describes an afterschool program that is intended to connect math to realworld applications and to build math identity.
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Computer Vision and Pattern Recognition Conference (CVPR)
While the quality of GAN image synthesis has improved tremendously in recent years, our ability to control and condition the output is still limited.
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Promoting equity and inclusion in STEM curriculum design
We describe a principled approach to designing STEM curricular activities that puts equity and inclusion (EI) at the forefront of the design process from its instantiation to its development.
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Automated collaboration assessment using behavioral analytics
We present the process of developing a tool that assesses collaboration quality based on behavioral communication at individual and group levels.
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How Is the Pandemic Affecting English Learners?
...Concerns are being raised about the quality of instruction that English learners—students whose English proficiency affects their ability to meaningfully participate in school—are receiving.
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Supporting students experiencing trauma during the COVID-19 pandemic
Through this work, the collaborative developed and curated tools and strategies all educators may find useful when supporting students during this time.
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The Falling Asleep Process in Adolescents
The objective is to investigate the pre-sleep psychophysiological state and the arousal deactivation process across the sleep onset (SO) transition in adolescents.
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The use of immersive virtual reality and slow breathing to enhance relaxation and sleep in adolescents
We evaluate the efficacy of a novel intervention based on virtual reality (VR) and slow breathing to promote bedtime relaxation and facilitate sleep in high-school adolescents.
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Implementing Health Pathways in Continuation High Schools: Findings from an Evaluation of Oakland Health Pathways
The initiative is designed to improve educational and long-term employment outcomes for youth of color in Oakland (Alameda County), California, while expanding and diversifying the local health care workforce.
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Rigorous performance evaluation (previously, “validation”) for informed use of new technologies for sleep health measurement
This special article describes the rationale and priorities of an interdisciplinary effort for rigorous, standardized, and rapid performance evaluation of new sleep and sleep disorders related technologies of all kinds,…