Publications
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How Students Coordinate The Use Of Representations And Explanations In Introductory Genetics Learning
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Lightweight solutions for user interfaces over the WWW
We present some lightweight tools that have been essential in producing applications with complex interactive interfaces.
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Putting the ‘Learning’ in Adventure Learning: Design Principles for Technology-supported Classroom Inquiry
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Self-consistency, Stereo, MDL, and Change detection
Our main goal is to predict the accuracy of an output element of an existing stereo algorithm
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Orchestrating Handhelds In The Classroom With SRI’s Classsync
In our interactive experience, we address the problem of a teacher or other leader managing the use of electronic communication devices by their students.
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Conflict Management for Agent Guidance
This paper considers the problem of conflicting guidance for agents, making contributions in two areas: outlining a space of conflict types, and defining resolution methods that provide robust agent operation…
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Using Cognitive Analyses To Describe Motivation In Terms Of Cognitive, Metacognitive And Affective Engagement In Different Science Assessment Contexts
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A Framework For Quality In Educational Technology Programs
Highlights include clearly articulated goals; developing learning and thinking skills; equity for educational excellence; promoting organizational change; measurable evidence of effectiveness; and usefulness to others, including adaptability, sustainability, and scalability.
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Learning Chemistry Through The Use Of A Representation-Based Knowledge Building Environment
The ChemSense project is a multidisciplinary program of research and development to examine the impact of representational tools, chemical investigations, and discourse on chemistry learning and teaching in high schools…
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Building an ASR System for Noisy Environments: SRI’s 2001 SPINE Evaluation System
We describe SRI's recognition system as used in the 2001 DARPA Speech in Noisy Environments (SPINE) evaluation. The SPINE task involves recognition of speech in simulated military environments.
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Collaboration Design Patterns: Conceptual Tools For Planning For The Wireless Classroom
Our approach is to create conceptual tools that help us think and talk about technology-supported collaborative learning.
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Designing Assessments For Student Multimedia Projects